Syntax-Takes

Professional Kettle + MFBC Diva

∍⧽⧼∊ Queer Furry Villain content🔞

Mid-20s pastyfaced transfem
manifesting online as a 🦓ZebraDragon🐉
writing about horny queer things,
and horny queer supervillains.
Find Words in my Pinned Chost!

Engaged to @eight-stroke <3
Avatar by @Lexithecow

This user can say it.


Viz
@Viz

Hi, I've been saddled with an impossible amount of negative balance due to roughly 30 assessments of overdraft fees in the past week. Each fee is $40, and I have attempted multiple times to get them to reverse the charges because of the excess, but they refuse to reverse more than 2. That still leaves me roughly $1100 underwater.

This is due to automatic bill payments that I have to make. I have attempted moving them to a credit card, but no online services will allow it and thus i am forced to let it hit my already overdrawn checking account. All-in-all the charges themselves amount to less than $300. I'm looking to raise about $1500-$2000 to get these frankly obscene overdraft fees paid, and my account back above water so that my first paycheck at my new job does not get completely vaporized by fees just to leave me still in the negative to accrue more.

It's a vicious system, and I can't escape this cycle without help. I have unemployment payments now nine weeks delayed. With likely another month ahead at least. Attempting to reach out to them has proved fruitless.

Any help is greatly appreciated, I really am in over my head and feel completely hopeless for clawing my way back out. It feels like fucking quicksand.

I'm working on changing banks but, either way the debts have to get paid.

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Samikatz
@Samikatz

devs for it today announced that Laika is coming out on Oct 19th and idk if any of you played the demo for this game but it is extremely fucking cool and i am very excited. its kinda like a Trials game but you have a gun and do sick flips to reload said gun. the aesthetic is super stylish and extremely bloody and from what ive heard the OST is incredible too. really hyped



joewintergreen
@joewintergreen

Years ago, I was making a stealth game in Unreal that I've since had to cancel amid circumstances beyond my control. At one point I was trying to make my characters' eyes nice, and the gold standard for that was (and arguably still is) Half-Life 2.

HL2 takes a novel approach: the eyes are not rotating sphere meshes with bones, they’re more-or-less flat planes with a shader on ‘em that makes 'em look like balls and points the iris/pupil where you tell it. The eye "plane" can be stretched as the eyelids open or close without affecting the visual, and you don't get any mesh intersection issues (which is why you've never seen the gman's eyeball push through his eyelid even though Gmod exists) or the uncanny appearance of rotating "with the head".

To get this right, I asked Valve's Ken Birdwell about how they got such a good sense of eye contact with this shader back in 2003. Here's the scoop: